1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
#![feature(slice_patterns)]
#![allow(unused_attributes, unknown_lints)]
#![crate_type= "lib"]
#![cfg_attr(feature = "nightly", feature(plugin))]
#![feature(plugin)]
#![cfg_attr(feature = "clippy", plugin(clippy(conf_file="clippy.toml")))]
#![cfg_attr(feature = "lints", plugin(clippy))]
#![cfg_attr(feature = "lints", deny(warnings))]
#![cfg_attr(not(any(feature = "lints", feature = "nightly")), deny())]
#![deny(
trivial_casts,
trivial_numeric_casts,
unused_import_braces,
blacklisted_name,
)]
extern crate time;
#[macro_use]
mod macros;
pub mod tuple;
pub mod sheet;
pub mod sprite;
pub mod emotion;
pub mod position;
pub mod util;
mod err;
pub mod cursor;
pub mod prelude;
pub use self::cursor::Cursor;
pub use self::emotion::Emotion;
use self::position::Posture;
use self::sprite::Sprite;
use self::sheet::Sheet;
pub use self::err::{GraphicError, Result};
pub use self::tuple::Tuple;
pub use self::sprite::draw::{Draw, SPEC_MAX_XY};
pub use self::sprite::texel::Texel;
pub use self::sprite::texel::part::Part;
pub use self::sprite::SPEC_MAX_DRAW;
use std::collections::HashMap;
use std::env;
use std::fs;
use std::io;
use std::io::prelude::*;
use std::ops::Not;
use std::ffi::OsStr;
use std::path::{Path, PathBuf};
pub const SPEC_CAPACITY_POSITION: usize = 25;
pub const SPEC_CAPACITY_SPRITE: usize = 5;
pub const SPEC_SUBD_NCT: &'static str = "texels";
pub const SPEC_SUBD_NCS: &'static str = "sprites";
pub const SPEC_SUBD_NCF: &'static str = "fonts";
pub const SPEC_ROOT: &'static str = "NEKO_PATH";
pub const SPEC_ROOT_DEFAULT: &'static str = "assets";
#[derive(Clone, Debug)]
pub struct Graphic {
texel: HashMap<Posture, HashMap<Tuple, Vec<Texel>>>,
sprite: io::Cursor<Vec<(Sheet, Sprite)>>,
}
impl Graphic {
pub fn get_posture(&self,
name: &Sheet
) -> Option<&Posture> {
self.sprite.get_ref().iter()
.find(|&&(ref sheet, _)| sheet.eq(name))
.and_then(|&(_, ref sprite)|
sprite.get_posture())
}
pub fn explicite_emotion(&mut self,
name: &Sheet,
change: &[[Tuple; SPEC_MAX_XY]; SPEC_MAX_DRAW]
) -> Option<&Sprite> {
self.sprite.get_mut().iter_mut()
.find(|&&mut (ref sheet, _)| name.eq(sheet))
.and_then(|&mut (_, ref mut sprite)| {
sprite.explicite_emotion(change);
Some(&*sprite)})
}
pub fn new() -> Result<Self> {
let mut manager = Graphic::default();
manager.nct_with_ncs()
.and_then(|(texel, sprite)|
match (fs::read_dir(texel), fs::read_dir(sprite)) {
(Err(why), _) | (_, Err(why)) => Err(GraphicError::ReadDir(why)),
(Ok(entry_nct), Ok(entry_ncs)) => {
if let Some(why) = entry_nct.filter_map(|texel| texel.ok())
.filter_map(|entry|
manager.insert_from_texelfile(&entry.path()).err()
).next() {
Err(why)
} else if let Some(why) = entry_ncs.filter_map(|sprite|
sprite.ok())
.filter_map(|entry|
manager.insert_from_spritefile(&entry.path()).err()
).next() {
Err(why)
} else {
Ok(manager)
}
},
}
)
}
pub fn get_nct(&self) -> Result<PathBuf> {
let path: PathBuf =
env::var(SPEC_ROOT).ok()
.and_then(|repertory: String|
Some(PathBuf::from(repertory)))
.unwrap_or_else(||
PathBuf::from(env!("CARGO_MANIFEST_DIR"))
.join(SPEC_ROOT_DEFAULT))
.join(SPEC_SUBD_NCT);
match fs::create_dir_all(&path) {
Ok(_) => Ok(path),
Err(why) => {
if why.kind().eq(&io::ErrorKind::AlreadyExists) {
Ok(path)
} else {
Err(GraphicError::MkDirTexel(why))
}
},
}
}
pub fn get_ncs(&self) -> Result<PathBuf> {
let path: PathBuf =
env::var(SPEC_ROOT).ok()
.and_then(|repertory: String|
Some(PathBuf::from(repertory)))
.unwrap_or_else(||
PathBuf::from(env!("CARGO_MANIFEST_DIR"))
.join(SPEC_ROOT_DEFAULT))
.join(SPEC_SUBD_NCS);
match fs::create_dir_all(&path) {
Ok(_) => Ok(path),
Err(why) => {
if why.kind().eq(&io::ErrorKind::AlreadyExists) {
Ok(path)
} else {
Err(GraphicError::MkDirTexel(why))
}
},
}
}
pub fn nct_with_ncs(
&mut self,
) -> Result<(PathBuf, PathBuf)> {
match (self.get_nct(), self.get_ncs()) {
(Err(why), _) | (_, Err(why)) => Err(why),
(Ok(nct), Ok(ncs)) => Ok((nct, ncs)),
}
}
pub fn get_emotion_list(&self,
posture_key: &Posture,
part_key: &Part,
) -> Option<Vec<&Emotion>> {
self.texel.get(posture_key)
.and_then(|part_by_emotion|
Some(part_by_emotion.keys()
.filter(|&&Tuple { part, .. }| part.eq(part_key))
.map(|&Tuple { part: _, ref emotion }|
emotion).collect::<Vec<&Emotion>>()))
}
pub fn get_cell_list(&self,
posture_key: &Posture,
part_key: &Part,
) -> Option<Vec<(&Emotion, &Vec<Texel>)>> {
self.texel.get(posture_key)
.and_then(|part_by_emotion|
Some(part_by_emotion.iter()
.filter(|&(&Tuple { part, emotion: _ }, _)| part.eq(part_key))
.map(|(&Tuple { part: _, ref emotion }, texel)|
(emotion, texel))
.collect::<Vec<(&Emotion, &Vec<Texel>)>>()))
}
pub fn get_texel(&self,
position: &Posture,
tuple: &Tuple,
) -> Option<&Vec<Texel>> {
self.texel.get(position).and_then(|sprite|
sprite.get(tuple).and_then(|texel| Some(texel)))
}
pub fn get_sprite(&self, name: &Sheet) -> Option<&Sprite> {
self.sprite.get_ref().iter()
.find(|&&(ref sheet, _)| sheet.eq(name))
.and_then(|&(_, ref sprite)| Some(sprite))
}
fn insert_texel(&mut self,
(position, tuple): (Posture, Tuple),
val: Texel,
) {
self.texel.entry(position)
.or_insert_with(|| HashMap::with_capacity(SPEC_CAPACITY_SPRITE))
.entry(tuple)
.or_insert_with(|| Vec::with_capacity(SPEC_MAX_XY))
.push(val);
}
fn insert_sprite(&mut self, sprite: (Sheet, Sprite)) {
self.sprite.get_mut().push(sprite)
}
fn line_with_character(
&mut self, posture: &str, part: &str, emotion: &str, character: char
) -> Result<()> {
match (Posture::new(posture),
Texel::new(part, character),
Emotion::new(emotion)) {
(Err(why), _, _) => Err(GraphicError::Posture(why)),
(_, Err(why), _) => Err(GraphicError::Texel(why)),
(_, _, Err(why)) => Err(GraphicError::Emotion(why)),
(Ok(posture), Ok(texel), Ok(emotion)) => {
self.insert_texel((posture, Tuple::from((*texel.get_part(), emotion))), texel);
Ok(())
},
}
}
fn texel_with_line(
&mut self, line: &str
) -> Result<()> {
if let Some(position) = line.find(':') {
let (part_for_characters, emotion_and_postures) = line.split_at(position);
let (part_for_characters, emotion_and_postures) = (
part_for_characters.split(|c| "('\",) ".contains(c))
.filter(|x| x.is_empty().not())
.collect::<Vec<&str>>(),
emotion_and_postures.split(|c| ":[,] ".contains(c))
.filter(|x| x.is_empty().not())
.collect::<Vec<&str>>(),
);
match (&part_for_characters[..], &emotion_and_postures[..]) {
(&[part, ref characters..], &[emotion, ref postures..]) => {
postures.iter()
.filter_map(|posture: &&str|
characters.iter()
.filter_map(|character: &&str|
character.chars()
.filter_map(|glyph|
self.line_with_character(
posture,
part,
emotion,
glyph).err())
.next())
.next().and_then(|why| Some(Err(why))))
.next().unwrap_or_else(|| Ok(()))
},
_ => Err(GraphicError::SyntaxTexel(line.to_string())),
}
} else {
Err(GraphicError::SyntaxTexel(line.to_string()))
}
}
pub fn insert_from_texelfile<S: AsRef<Path>>(&mut self, source: S) -> Result<()> {
match fs::OpenOptions::new().read(true).open(source.as_ref()) {
Err(why) => Err(GraphicError::OpenFile(why)),
Ok(buffer) => {
let reader = io::BufReader::new(buffer).lines();
reader.map(|line: io::Result<String>|
match line {
Err(why) => Err(GraphicError::ReadFile(why)),
Ok(ref line) if line.is_empty() => Ok(()),
Ok(line) => self.texel_with_line(&line),
})
.find(|f| f.is_err())
.unwrap_or_else(|| Ok(()))
}
}
}
fn sprite_with_draw(
&self, sprite: &mut Sprite, duration: &str, posture: &Posture, pairs: &&[&str],
) -> Result<()> {
self.texel.get(posture)
.and_then(|texels|
Some(sprite.extend(texels)));
sprite.insert_list(duration.parse::<i64>().unwrap(),
posture,
pairs.into_iter().as_slice().chunks(2)
.map(|pair: &[&str]|
Tuple::from((Part::new(pair[0]).unwrap(),
Emotion::new(pair[1]).unwrap())))
.collect::<Vec<Tuple>>()
.as_slice());
Ok(())
}
pub fn insert_from_spritefile<S: AsRef<OsStr> + AsRef<Path>>(
&mut self, source: S
) -> Result<()> {
let mut buffer: String = String::new();
let mut sprite: Sprite = Sprite::default();
match fs::OpenOptions::new().read(true).open(&source) {
Err(why) => Err(GraphicError::OpenFile(why)),
Ok(mut file) => {
if let Some(why) = file.read_to_string(&mut buffer).err() {
Err(GraphicError::ReadFile(why))
} else {
buffer.split(|c| " \n:".contains(c))
.filter(|x| x.is_empty().not())
.collect::<Vec<&str>>()
.as_slice()
.chunks(SPEC_MAX_XY*2+2)
.map(|sprite_and_draw|
sprite_and_draw.split_first()
.and_then(|(sprite_name, duration_and_draw)|
duration_and_draw.split_first()
.and_then(|(duration, draw)| Some(
match Posture::new(sprite_name) {
Err(why) => Err(GraphicError::Posture(why)),
Ok(posture) => {
self.sprite_with_draw(
&mut sprite, duration, &posture, &draw
)
},
})))
.unwrap())
.find(|anim| anim.is_err())
.unwrap_or_else(|| {
let path: &Path = source.as_ref();
let name: &OsStr = path.file_stem().unwrap_or_default();
let name = name.to_str().unwrap_or_default();
match Sheet::new(name) {
Err(why) => Err(GraphicError::Sheet(why)),
Ok(sheet) => Ok(self.insert_sprite((sheet, sprite))),
}
})
}
},
}
}
fn get_position(&self) -> usize {
self.sprite.position() as usize
}
fn set_position(&mut self, position: usize) {
self.sprite.set_position(position as u64);
}
pub fn add_position(&mut self, position: usize) {
match (self.get_position().checked_add(position),
self.sprite.get_ref().len()) {
(Some(pos), len) if pos < len => self.set_position(pos),
_ => self.set_position(0),
}
}
pub fn sub_position(&mut self, position: usize) {
if let (Some(pos), _) = (self.get_position().checked_sub(position),
self.sprite.get_ref().len()) {
self.set_position(pos);
}
}
pub fn start_position(&mut self, position: usize) {
self.set_position(0);
self.add_position(position);
}
pub fn end_position(&mut self, position: usize) {
let len: usize = self.sprite.get_ref().len()-1;
self.set_position(len);
self.sub_position(position);
}
pub fn add_position_sprite(&mut self, position: usize) {
let current_position: usize = self.get_position();
self.sprite.get_mut()
.get_mut(current_position)
.and_then(|&mut (_, ref mut sprite)|
sprite.add_position(position));
}
pub fn sub_position_sprite(&mut self, position: usize) {
let current_position: usize = self.get_position();
self.sprite.get_mut()
.get_mut(current_position)
.and_then(|&mut (_, ref mut sprite)|
sprite.sub_position(position));
}
pub fn add_position_sprite_draw(&mut self, position: usize) {
let current_position: usize = self.get_position();
self.sprite.get_mut()
.get_mut(current_position)
.and_then(|&mut (_, ref mut sprite)|
sprite.add_position_draw(position));
}
pub fn sub_position_sprite_draw(&mut self, position: usize) {
let current_position: usize = self.get_position();
self.sprite.get_mut()
.get_mut(current_position)
.and_then(|&mut (_, ref mut sprite)|
sprite.sub_position_draw(position));
}
pub fn get_current_cell_number(&self, index: usize) -> Option<(Emotion, Vec<Texel>)> {
self.get_current_sprite()
.and_then(|&(_, ref sprite)|
sprite.get_posture()
.and_then(|posture|
sprite.current()
.and_then(|(_, texel)|
self.get_cell_list(posture, texel.get_part())
.and_then(|emotions|
emotions.get(index)
.and_then(|&(emotion, texel)|
Some((*emotion, texel.clone())))))))
}
pub fn set_current_emotion(&mut self, index: usize) {
let position: usize = self.get_position();
let cell: Option<(Emotion, Vec<Texel>)> = self.get_current_cell_number(index);
cell.and_then(|(ref emotion, ref texel)|
self.sprite.get_mut()
.get_mut(position)
.and_then(|&mut (_, ref mut sprite)|
sprite.set_current((emotion, texel))));
}
pub fn get_current_sprite(&self) -> Option<&(Sheet, Sprite)> {
self.sprite.get_ref().get(self.get_position())
}
}
impl Default for Graphic {
fn default() -> Graphic {
Graphic {
texel: HashMap::with_capacity(SPEC_CAPACITY_POSITION),
sprite: io::Cursor::new(Vec::with_capacity(SPEC_CAPACITY_SPRITE)),
}
}
}