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pub mod attribute;
pub mod color;
use std::ops::BitAnd;
use std::ops::Not;
use std::fmt;
use std::mem;
use std::char;
use ::libc;
use self::attribute::Attribute;
#[repr(C)]
#[derive(Clone, Copy, Debug, Eq, PartialEq)]
pub struct Character {
attribute: libc::c_uchar,
foreground: [libc::c_uchar; 3],
background: [libc::c_uchar; 3],
glyph: libc::c_uint,
}
impl Character {
pub fn is_enter(&self) -> bool { self.glyph.eq(&10) }
pub fn is_space(&self) -> bool { self.glyph.eq(&32) }
pub fn is_null(&self) -> bool {
self.glyph.eq(&0)
}
pub fn is_bold(&self) -> bool {
(self.attribute & Attribute::Bold as u8).eq(&0).not()
}
pub fn is_dim(&self) -> bool {
(self.attribute & Attribute::Dim as u8).eq(&0).not()
}
pub fn is_italic(&self) -> bool {
(self.attribute & Attribute::Italic as u8).eq(&0).not()
}
pub fn is_underline(&self) -> bool {
(self.attribute & Attribute::Underline as u8).eq(&0).not()
}
pub fn is_blink(&self) -> bool {
(self.attribute & Attribute::Blink as u8).eq(&0).not()
}
pub fn is_reverse(&self) -> bool {
(self.attribute & Attribute::Reverse as u8).eq(&0).not()
}
pub fn is_hidden(&self) -> bool {
(self.attribute & Attribute::Hidden as u8).eq(&0).not()
}
pub fn get_attribute(&self) -> u8 {
self.attribute
}
pub fn get_foreground(&self) -> [libc::c_uchar; 3] {
self.foreground
}
pub fn get_background(&self) -> [libc::c_uchar; 3] {
self.background
}
pub fn get_glyph(&self) -> char {
unsafe {
mem::transmute::<libc::c_uint, char>(self.glyph)
}
}
pub fn set_foreground(&mut self, fore: [libc::c_uchar; 3]) {
self.foreground = fore;
}
pub fn set_background(&mut self, back: [libc::c_uchar; 3]) {
self.background = back;
}
pub fn add_attribute(&mut self, attr: Attribute) {
self.attribute |= attr as u8;
}
pub fn sub_attribute(&mut self, attr: Attribute) {
self.attribute &= (attr as u8).not();
}
pub fn set_attribute(&mut self, attr: Attribute) {
self.attribute = attr as u8;
}
pub fn set_attribute_from_u8(&mut self, attr: u8) {
self.attribute = attr;
}
pub fn set_glyph(&mut self, glyph: char) {
self.glyph = glyph as libc::c_uint;
}
pub fn clear(&mut self) {
*self = Self::default();
}
}
impl fmt::Display for Character {
fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
try!(format!("\x1B[m").fmt(f));
if self.attribute.eq(&0)
.bitand(self.foreground.eq(&color::DEFAULT_FOREGROUND)
.bitand(self.background.eq(&color::DEFAULT_BACKGROUND)))
.not() {
if self.attribute.gt(&0)
{ try!("\x1B[".fmt(f));
if self.is_bold() {
try!(Attribute::Bold.fmt(f))
}
if self.is_dim() {
try!(Attribute::Dim.fmt(f))
}
if self.is_italic() {
try!(Attribute::Italic.fmt(f))
}
if self.is_underline() {
try!(Attribute::Underline.fmt(f))
}
if self.is_blink() {
try!(Attribute::Blink.fmt(f))
}
if self.is_reverse() {
try!(Attribute::Reverse.fmt(f))
}
if self.is_hidden() {
try!(Attribute::Hidden.fmt(f))
}
try!(format!("m").fmt(f)) }
if self.foreground.eq(&[0, 0, 0]).not()
{ try!(format!("\x1B[38;2;{};{};{}m",
self.foreground[0],
self.foreground[1],
self.foreground[2]).fmt(f)) }
if self.background.eq(&[255, 255, 255]).not()
{ try!(format!("\x1B[48;2;{};{};{}m",
self.background[0],
self.background[1],
self.background[2]).fmt(f)) }
}
unsafe {
try!(format!("{}", char::from_u32_unchecked(self.glyph)).fmt(f))
}
Ok(())
}
}
impl From<char> for Character {
fn from(glyph: char) -> Character {
Character {
attribute: 0,
foreground: color::BLACK,
background: color::WHITE,
glyph: glyph as libc::c_uint,
}
}
}
impl Default for Character {
fn default() -> Self {
Character::from(' ')
}
}