Enum editeur::sprite::texel::part::Part
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[src]
#[repr(u32)]pub enum Part { None, ArmLeft, ArmRight, Boobs, Clavicle, EarLeft, EarRight, EyeLeft, EyeRight, HairTop, HairLeft, HairRight, HandLeft, HandRight, Mouth, Tail, Bell, ExclamationMark, ExclamationMarks, Heart, Hearts, Lantern, QuestionMark, QuestionMarks, WoolBall, }
Variants
NoneSymbol '_'.
ArmLeftSymbol 'a'.
ArmRightSymbol 'A'.
BoobsSymbol 'b'.
ClavicleSymbol 'c'.
EarLeftSymbol 'e'.
EarRightSymbol 'E'.
EyeLeftSymbol 'y'.
EyeRightSymbol 'Y'.
HairTopSymbol 'o'.
HairLeftSymbol 'r'.
HairRightSymbol 'R'.
HandLeftSymbol 'd',
HandRightSymbol 'D',
MouthSymbol 'm',
TailSymbol 't'.
BellSymbol 'l'.
ExclamationMarkSymbol 'x'.
ExclamationMarksSymbol 'X'.
HeartSymbol 'h'.
HeartsSymbol 'H'.
LanternSymbol 'n'.
QuestionMarkSymbol 'q'.
QuestionMarksSymbol 'Q'.
WoolBallSymbol 'w'.
Methods
impl Part[src]
Trait Implementations
impl Clone for Part[src]
fn clone(&self) -> Part
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)1.0.0
Performs copy-assignment from source. Read more
impl Copy for Part[src]
impl Debug for Part[src]
impl Hash for Part[src]
fn hash<__H: Hasher>(&self, __arg_0: &mut __H)
Feeds this value into the state given, updating the hasher as necessary.
fn hash_slice<H>(data: &[Self], state: &mut H) where H: Hasher1.3.0
Feeds a slice of this type into the state provided.
impl Eq for Part[src]
impl PartialEq for Part[src]
fn eq(&self, __arg_0: &Part) -> bool
This method tests for self and other values to be equal, and is used by ==. Read more
fn ne(&self, other: &Rhs) -> bool1.0.0
This method tests for !=.